Aside from the
sprites mentioned in the last post, there is another unused NPC. A shopkeeper. Pretty cool. It's nice to see Ultima: Exodus on the NES with such a huge following (relatively speaking) that new things are still being discovered.
I ripped the sprite using Tile Layer Pro, but a fellow gamefaqers tipped me off to the video below. It demonstrates some HEX hacking of the ROM to display the unused NPCs (including the Jester from
the other post).
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