Wednesday, October 23, 2013
Friday, October 18, 2013
Wednesday, October 16, 2013
Atari Checkers Artwork
I've been hooked on Activision's checkers for the Atari 2600. But its packaging is total crap, so here is Atari's version.
I know I'm strange, but this Activision Checkers thing started when I saw some book in the Library about advances in computer game theory (Chess, Blackjack, etc) and started reading. To my surprise it's entirely fascinating how smart programmers in the '70s & '80s were about games. As a sometimes game designer it's very informative.
I haven't actually played the Atari version, but Activision's checkers cart is tough as shit. Not sure why it's so hard, but I haven't beaten it yet. Back in 2003-2004 I was a checkers wizard and could stomp every computer I came across. Either I'm rusty or some super genius was programming for Activision. (both highly likely). People tend to be dismissive of checkers, but it test basically the same skills as Chess without being overly-complicated. True story: Edgar Allen Poe preferred checkers to chess for that exact reason.
Finally, look how fucking smug that kid looks in the Atari artwork. His female servant looks pleased with his move as well. Obviously girls can't play checkers. GG atari.
Labels:
activision,
artwork,
atari,
checkers,
chess
Saturday, September 21, 2013
Doomwizard
A wizard of doom. 7:00 am is the best time for drawing. The evil spirits never sleep and neither do I.
Also, I'm tired of giving posts labels like "Artwork." I'm just going to post my drawings. You're a smart bastard, you'll figure it out!
A wallpaper version is below. 1440x900 resolution or make your own with the above!
Labels:
art,
artwork,
doomwizard,
fantasy,
pixel art
Friday, September 20, 2013
Artwork: Elf
A cool elf. I drew this pretty sleep deprived. I like to use multiple lines in drawings like this because things aren't static; they exist in 4 dimension and are composed of billions of vibrating electrons.
An alternate version. I like the first one better.
Thursday, September 19, 2013
8-Bit Skeleton Wallpaper
Late night (5:00 a.m.) pixel art. Five fucking badass skeletons. Pimp the shit out of your desktop right now. 1440x900 resolution.
Monday, September 9, 2013
Final Fantasy's Coneria Town Recreated in 3D
Coneria is the very first town in Final Fantasy. It's a peaceful place, known as "the dream city." Using Minecraft I've recreated the entire place, perfectly to scale. This is what the Warriors of Light would have seen at the start of their epic journey, and now you can experience it in three dimensions.
Hopefully I can get a video walkthrough of the town up soon, but until then you are welcome to log in to my Minecraft server and check it out for yourself (play.mcpaladins.com). You'll have to message me (Robot) and I might not be online, but I can be pretty flexible if you're a fan of Final Fantasy and want to experience the town in first person tonight.
Tomorrow, I'll set up a warp point on the server so anyone will be able to "/warp corneria" without my assistance.
I've used a 3:1 scale for the town, which works excellently. Every tile in the NES map has been translated into a 3x3 cube. This was a blast to create; I hope you enjoy!
Subscribe to:
Posts (Atom)



















