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The battle system is similar to World of Warcraft (which you probably don't play or you wouldn't have time to be reading this post) or Final Fantasy 12 minus the gambits and fancy colors. It has a subtle job system, with 8 or 9 jobs that do different things (magic, knife expert, strong attacker, etc).
A major problem with the game, however, is the MP system. You have 5 magic points, and they only refill after you kill monsters. Basically, you never have that much magic at your disposal. The gameplay is still solid, but this one major gripe can't be ignored.
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This is further developed with a variety of stats. Every action alters your stats. Kill a shopkeeper, and you become a little more evil. Kill a monster, and you become more good. Sometimes, killing good enemies will be the easiest, and most direct, way to victory... This balance make the game very interesting to play. You can even get a girlfriend based on your alignment, items, and other stats.
The music is just as good as you might expect it to be. It's extremely catchy, and very well-composed. One song, in particular (the airbase) has one of (if not) the best song ever, in a video game.
The best part of the game is that you are not the boy on the bottom s
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It's a shame Contact didn't get as much attention as it should have. Maybe gamers know, however, because on launch day I drove to 7 stores in town that had sold out in the last 30 minutes before final finding the last copy at an EBgames. I really think this will be the definitive cult classic of the DS, something of a Lufia II or Legacy of the Wizard for the DS.
So, I ask you: Did you make Contact? If so leave your Friend Code in reply section, I never got around to exploring the multiplayer aspect, and it looks interesting. You unlock a strange new island (WiFi Island) with NPCs of your friends. These automaton programs give you extra, powerful, items. It could have been better, but I was happy to see the inclusion of some multiplayer, and it even adds a decent degree of interest to the single player campaign. Hopefully, we'll be able to make Contact on the DS again, if they ever release a Contact 2.
1 comment:
Contact is great. I'm up to the castle at the end of the game, and have been for some time, I just haven't gotten around to beating it yet. I'll have to dig up my friend code soon so we can link up. I've only gotten one of the up-to-eight residents you can get in WiFIsland as is, which is a pretty nifty little feature anyway.
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