Showing posts with label super mario bros. Show all posts
Showing posts with label super mario bros. Show all posts

Thursday, November 24, 2011

Realistic Super Mario Enemies



Super Awesome Mario Bros. drawing of Bowser and some koopas. The Super Mario Bros. mythology is so very, very odd when you think about it. Didn't draw this, just found it somewhere.

Sunday, July 3, 2011

The Making of Super Mario Bros. 3



This article was published in Issue 10 (January 1990). It details some of the technology created for Super Mario Brothers 3.--this technology would radically change the standard for graphics in video games, it almost looked 16-bit, and was the most fun game to play for years.

Eventually, I have come to enjoy other game more than this one, but many gamers consider it the best of the best--so why not learn about its history and little about Miyamoto, who apparently used to let his friends call him "doctor."

Other fun facts like that inside these Nintendo Power scans.



Friday, June 10, 2011

E3 2011: Super Mario 3DS World 1-2



NintendoWorldReport posted some videos of gameplay for the new Super Mario 3DS game. The results are unimpressive: Nintendo is using the same Mario sprites, engine from New Super Mario Bros. and updating it into 3D. Level design looks awkward. Gameplay looks slow.

Nintendo! We would have bought New Super Mario Bros. 2! Add some new power-ups and think of some new environments and the fanbase loves you! I don't get them.

Watch the official Trailer on IGN if you want.

Reggie's a little confused in the trailer, saying that this is the first "mario platformer created from scratch on a handheld."

Clearly he just forgot about New Super Mario Bros., my favorite Mario game--of all time, I said it! Yes, I think it actually improves on SMB3 and SMW and is a worthy successor. 3DS, of course, is using textures and everything else from NSMB!

Anyway, best of luck to Mario 3DS, I never really enjoyed this kind of 3D platformer, but I'll try it out on a store display hopefully

b :D b