Showing posts with label NES. Show all posts
Showing posts with label NES. Show all posts

Monday, September 28, 2015

The Problem with Duck Tales


Duck Tales is great, but it has a huge design flaw that proves glaringly obvious after years of absence--the pogo mechanic. 

Before I get any further, I want my games to be tough as coffin nails, but I also want some standard of living: customizable controls, decent options, good hitboxes, etc. Duck Tales offers none of this. At the other end of the spectrum we have Super Meat Boy, an amazing game with incredible difficulty, but extreme care taken to ensure that the experience (often called "quality of life" in a game, is extremely high). In Duck Tales, the hit boxes are far too large for most things, but even this can be worked around. I'll leave the hit boxes alone for now, and get back to the point.

There is no reason to have to press down on the D-pad to activate the pogo stick. You only have to do this on the first bounce, then you can just hold B. This causes problems when you are pressing diagonal-down and the pogo stick disappears at the last minute causing you to take a hit. The only thing this does is make the game worse, if you think this adds challenge or difficulty...not sure what to say. They could have used controls similar to Castle of Illusion, just hit B in the air to start the pogo. Instead they copied Commander Keen, and the game is worse for it.

If B actually did something in the air, I could see the need to press down. But it doesn't. If B made you run, like in Super Mario, then this would make sense. But it doesn't. Again, you have to press an extra button for no reason.

I like my difficulty to come from level design, insane challenges, and precision timing. Not much of that here.

This problem is easily fixable if playing on a PC emulator, but it is a little complicated. You have to map the down arrow on your keyboard to the down arrow for your emulator, then, using Joy 2 Key assign both the down arrow on your d-pad and the B button to also activate the down arrow on the keyboard. If you did it correctly, you should be able to bounce without ever pressing down on the d-pad. This isn't without one small change: if your pogo stick misses a ledge, but only slightly, Scrooge will stick to the ledge and be ducking down. Not a huge deal.

Before you say this is cheating, just be aware that in the speedrunning/highscore community choice of controller, monitor, button mapping, control configs, etc. are all perfectly legal and fine. I consider this customizing the controls, but you might not. If you like how the game is now, then by all means, just ignore this topic. If you've ever been frustrated at the pogo stick disappearing milliseconds before you make contact with thr ground, however, then you might want to try out this trick. 

If you don't like this setup, however, this is another option if you have some trigger buttons. It's much easier to activate the pogo if you map the right trigger to down as well. Now you can't say there is an advantage in mapping two buttons to the same button, and you are firmly in the realm of customizing the controls. The major downside is, of course, having to play on an emulator and not being able to use your cartridge.

It appears that the creators of the remastered version also agree with me, by the way, as it appears you do not have to press down in the new version to activate the pogo stick. 

In the end, Duck Tales is still an amazing game.




Sunday, July 19, 2015

Playing through Dragon Warrior again


Warning, some of the ending to the game is shown in the screenshots down below.

Not that I think many people are concerned about Dragon Warrior spoilers, but if one were I'd had to be the guy that ruined this game for someone else.

When I was five I only had a few NES games: Mario/Duck Hunt, Zelda, Friday the 13th, Karnov, Adventure Island II, and Dragon Warrior. I might like other games more than these, but somewhere deep in my subconsciousness these things are permanently etched into my brain.

So it's always fun to go back and re-explore the kingdom of Alefgard. This time I didn't even stop to take names, just grabbed all the Erdrick equipment at level 14 and then grinded my way to 20. I tried to beat the Dragonlord at 17, 18, and 19. No dice. Although certainly possible to do, it was absolutely impossible to defeat the Dragonlord without relying on at least 2 "coinflips." Essentially I was looking at something of a 25% success rate given my characters stats. I decided I'd rather spend the 30 minutes grinding from 19 to 20. If I had just done that in the first place it would have been much faster, but less fun.

If you want to complete the game quickly, you need to skip about 40% of the purchasable upgrades. As far as weapons go, avoid the bamboo pole; it's too weak and the club is better. Also avoid the Flame Sword, you do not need it; instead buy the Silver Shield as soon as you can, because you will use this for the rest of the game.

You also do not need to buy the Chain Armor or Full Plate. Instead only get Leather, Half, Magic. You could get Full Plate instead of magic armor, but I found that the extra 5000 gold was not too hard to get when fighting Goldmen and Wyverns south of Rimuldar. 

The Axe Knight can be difficult, but I got a crit on him which gave me the armor early. I would suggest several attempts at him using repel water, and reset if you die. Rumors exist that sleep can work, but good luck with that.

Adding more party members to the game just slows down the formula. I wish more RPGs actually felt like you were the character, not some Starcraft Overmind issuing commands to an army of wizards and warriors.

On to Dragon Warrior II.









Thursday, April 24, 2014

Let's Play Streets of Rage



Streets of Rage is one of the best beat 'em ups ever created. Hell, it's one of the best games ever created and it's a perfect choice for a Let's Play.

I have spent many night playing through Streets of Rage on the Wii VC. I'll never get tired of the killer music and neon-filled city streets.

You can watch the video below, or check it out on youtube.




Wednesday, April 23, 2014

NES/Dwarf Fortress Streaming Continues! LIVE!


I'm getting damn close to beating Ninja Gaiden and Double Dragon II. The Dwarf Fortress plods along, almost self-sufficient at this point, but the sieges are becoming more aggressive and the greater the wealth of my kingdom, the greater the terrors that will try to take it.

Come check out the twitch feed at www.twitch.tv/Robot2600


Monday, April 21, 2014

Live 1/2 NES-a-thon!




NES-a-thon is typically a term used to describe 24-hour non-stop NES sessions. This has always been a goal of mine. I know that I won't make 24 hours today... but I'm pretty sure I can use today as my practice 1/2 NES-a-thon! (Marathon runners do the half marathon thing... same concept here).

Come check it out in my twitch channel (www.twitch.tv/Robot2600), or just watch it here on 8-Bit City. If you actually go to twitch, however, you can chat, yell at me, curse, and be a general public nuisance. I would obviously go that route, but the choice is yours!

I'm going to start things off with Castlevania 3. If you have a request I'll play at least a few minutes of it. I'm not uptight or elitists like some twitch bcasters either. Unlike some of the bigger streamers, words and "spam" don't bother me and your insane antics will only serve to amuse and delight.

So let's talk about the games a bit. I've never beaten Castlevania 3, although I'm getting better at it every day. Lately I've been playing SMB3, Castlevania, Ninja Gaiden, and Rygar... so expect those guys to show up over the next 12 hours.

Hopefully, with this practice session I will be able to complete one of my life goals: to play NES for 24 hours, stream it live, and document the entire thing with text as well. I don't have a set date yet, but maybe in a few days? Let's do 12 hours first.

Here is the live stream for today:





Sunday, April 20, 2014

NES Streaming Live Tonight


While play Dwarf Fortress I've been listening to this list of the top 70 NES songs on repeat, and can no longer go another minute without playing some NES. The D0RFs will last, for now. Castlevania, Mega Man, and Adventure Island here I come!

Taking requests for games to play also.

It's live now @ www.twitch.tv/Robot2600



Friday, April 18, 2014

VG Music: Top 70 NES Songs


Found this awesome top 70 list of NES songs on youtube this week. I don't agree 100% with the choices, but it definitely introduced me to like 10 songs I had never heard before! Great list, great listen.

Maybe this explains my recent delusions of beating Castlevania...

Wednesday, April 16, 2014

Real Japanese Version of the Ultima Exodus Song



Ultima Exodus is still the best RPG on the NES, and still has some surprises in store.

This blew my mind. A song which I have loved since I was a kid was actually vocalized for reason which remain mysterious to me. I assume it was for an OST release in Japan.

Great song, awesome version, give it a listen! Thanks to SDC for showing me this.

Friday, December 13, 2013

Nintendo Power NES Index

  • 720 degrees (volume March/April 1990 featured article)
  • Abodox (volume 29 stage select code,volume 39 code)
  • A Boy And His Blob (volume March/April 1990 featured article,volume 16 trick & hints)
  • Adventure Island 2 (volume 28 stage select,volume 52 code)
  • Adventure Island 3 (volume 41 featured article,volume 42 stage select codes)
  • Adventures of Dino Riki (volume March/April 1990 code)
  • Adventures of Lolo (volume September/October 1989 hint)
  • Adventures of Lolo (volume July/August 1990 codes)
  • Adventures of Lolo 3 (volume 28 code)
  • Alien 3 (volume 46 featured article)
  • American Gladiators (volume 33 passwords,volume 41 password)
  • Astyanax (volume March/April 1990 featured article,volume July/August 1990 codes)
  • Bad Dudes (volume March/April 1990 extra lives code)
  • Bandit Kings of Ancient China (volume 28 tip)
  • Baseball Stars (volume 16 hint)
  • Bases Loaded (volume July/August 1989 hint,volume 50 code)
  • Batman (volume July/August 1990 hints)
  • Batman Returns (volume 43 featured article)
  • Battle of Olympus (volume 41 hint)
  • Battleship (volume 53 featured article)
  • Battletoads (volume 27 codes & hints,volume 30 hints)
  • Battletoads & Double Dragon:The Ultimate Team (volume 52 hint,volume 55 hints,volume 57 code)
  • Bomberman 2 (volume 45 featured article,volume 48 code)
  • Bubble Bobble Part 2 (volume 50 featured article)
  • Burai Fighter (volume July/August 1990 hints)
  • Caesars Palace (volume 43 featured article)
  • Captain America and the Avengers (volume 35 featured article)
  • Captain Planet (volume 34 codes)
  • Captain Skyhawk (volume 16 codes)
  • Casino Kid 2 (volume 39 featured article,volume 40 tip)
  • Castlevania 2:Simon's Quest (volume September/October 1989 hint)
  • Castlevania 3:Dracula's Curse (volume 28 code,volume 39 sound test code)
  • Chip N Dale Rescue Rangers (volume July/August 1990 featured article)
  • Chip N Dale Rescue Rangers 2 (volume 56 feature article)
  • Cobra Triangle (volume July/August 1989 trick,volume March/April 1990 tip)
  • Codename Viper (volume July/August 1990 hint)
  • Contra (volume 44 code)
  • Contra Force (volume 39 featured article)
  • Crash N The Boys Street Challenge (volume 42 featured article)
  • Crystalis (volume July/August 1990 featured article,volume 16 hints,volume 29 hints,volume 33 hints,volume 59 step by step guide)
  • Cybernoid (volume March/April 1990 codes)
  • Darkman (volume 27 featured article)
  • Darkwing Duck (volume 36 featured article)
  • Defenders of Dynatron City (volume 39 hint)
  • Destiny of an Emperor (volume 30 hints)
  • Dragon Warrior (volume July/August 1989 featured article #2,volume September/October 1989 featured article#2,volume March/April 1990 hint)
  • Dragon Warrior 2 (volume 27 quick tips & hints)
  • Dragon Warrior 3 (volume 27 featured article,volume 34 hints,volume 40 hint,volume 44 tip,volume 55 hints)
  • Dragon Warrior 4 (volume 45 hint,volume 46 featured article,volume 56 hints)
  • Double Dragon 2 (volume March/April 1990 codes,volume July/August 1990 codes)
  • Dr. Chaos (volume July/August 1989 hint)
  • Ducktales (volume September/October 1989 featured article,volume March/April 1990 hint)
  • Ducktales 2 (volume 47 featured article)
  • Eon Man (volume 45 featured article)
  • F-117A Strealth Fighter (volume 44 code)
  • Faxanadu (volume July/August 1989 featured article)
  • Felix The Cat (volume 40 featured article)
  • Fester's Quest (volume September/October 1989 featured article)
  • Final Fantasy (volume July/August 1990 featured article & treasure chest contest,volume 16 treasure chest contest & code,volume 28 hint)
  • Fire & Ice (volume 50 hint,volume 56 codes)
  • Flying Warriors (volume 51 codes)
  • Friday The 13th (volume July/August 1989 hint)
  • Gargoyle's Quest 2 (volume 39 featured article)
  • G.I. Joe: The Atlantis Factor (volume 33 feature article)
  • Godzilla (volume July/August 1990 code)
  • Golgo 13 part 2:The Mafat Conspiracy (volume July/August 1990 featured article)
  • Gradius (volume 44 code)
  • Guerrilla War (volume 72 code)
  • Gun Nac (volume 39 area select code)
  • Gyruss (volume July/August 1989 code)
  • Heavy Barrel (volume 16 codes)
  • Hoops (volume September/October 1989 featured article)
  • Hylide (volume March/April 1990 tip)
  • Ice Hockey (volume 45 code)
  • Ikari Warriors 3: The Rescue (volume 27 code)
  • Indiana Jones & The Last Crusade (volume 52 featured article)
  • Infiltrator (volume 39 mission select code)
  • Jackal (volume July/August 1989 codes)
  • Jackie Chan's Action Kung-fu (volume 28 stage select code)
  • James Bond Jr. (volume 43 featured article,volume 47 codes)
  • Joe and Mac (volume 42 featured article)
  • Jurassic Park (volume 51 featured article)
  • Kabuki Quantum Fighter (volume 28 code)
  • Knight Rider (volume July/August 1990 code)
  • Kickle Cubicle (volume 16 featured article,volume 28 code,volume 33 code)
  • Kickmaster (volume 28 featured article)
  • Kid Icarus (volume 45 password)
  • Kid Klown in Night Mayor World (volume 47 featured article)volume 48 code)
  • King's Quest (volume 42 hints)
  • King's Quest 5 (volume 46 hints,volume 47 hints,volume 51 featured article)
  • Kirby's Adventure (volume 48 featured article)
  • Legacy of the Wizard (volume July/August 1989 hint,volume March/April 1990 hint,volume 28 hint)
  • Lifeforce (volume July/August 1989 trick,volume 44 code)
  • Little Samson (volume 40 featured article)
  • Low G Man (volume 42 codes)
  • Magic Darts (volume 30 codes)
  • Maniac Mansion (volume 16 featured article,,volume 29 hints,volume 36 code)
  • Mappyland (volume July/August 1989 trick)
  • M.C.Kids (volume 34 featured article)
  • Mega Man (volume 42 featured article flashback)
  • Mega Man 2 (volume July/August 1989 featured article,volume March/April 1990 tip)
  • Mega Man 3 (volume 27 code,volume 28 code)
  • Mega Man 5 (volume 44 featured article,volume 46 hints,volume 48 hint,volume 50 passwords)
  • Mega Man 6 (volume 55 feature article)
  • Metal Gear (volume 30 hints)
  • Metroid (volume volume September/October 1989 hint,volume 29 walkthrough volume 56 codes)
  • Mickey Mousecapade (volume 45 code)
  • Mickey's Safari In Letterland (volume 46 featured article)
  • Might and Magic (volume 45 hint,volume 47 codes & hints)
  • Mighty Final Fight (volume 50 featured article,volume 56 codes)
  • Mike Tyson's Punch-out (volume March/April 1990 codes)
  • Mission Impossible (volume 16 featured article)
  • Monopoly (volume 43 tip)
  • Ms. Pacman (volume 54 featured article)
  • NES Open Tournament Golf (volume 27 codes)
  • NES Play Action Football (volume 16 featured article)
  • Nightshade (volume 34 featured article)
  • Ninja Gaiden (volume July/August 1989 hint)
  • Ninja Gaiden 3 (volume 27 featured article,volume 28 hint)
  • Over Horizon (volume 29 code)
  • Pacman (volume 54 featured article)
  • Palamedes (volume 33 code)
  • Panic Restaurant (volume 40 tip)
  • Pinbot (volume March/April 1990 featured article)
  • Power Blade 2 (volume 41 featured article)
  • Power Punch 2 (volume 46 codes)
  • Prince of Persia (volume 40 featured article)
  • Pugsley's Scavenger Hunt (volume 50 featured article)
  • Rad Racer 2 (volume 16 codes)
  • Rainbow Islands (volume 34 stage select code)
  • Rambo (volume July/August 1989 hint)
  • Rampart volume 33 feature article
  • R.C.Pro-Am 2 (volume 44 featured article)
  • River City Ransom (volume March/April 1990 hint)
  • Robin Hood:Prince of Thieves (volume 28 hint,volume 36 codes,volume 42 codes)
  • Robocop 3 (volume 36 featured article)
  • Rockin' Kats (volume 30 code,volume 34 codes)
  • Roger Clemens MVP Baseball (volume 29 featured article)
  • Rollergames (volume 16 featured article)
  • Seicross (volume July/August 1989 code)
  • Shadowgate (volume March/April 1990 hints,volume July/August 1990 hints,volume 16 hints)
  • Shatterhand (volume 29 featured article)
  • Silent Service (volume March/April 1990 featured article)
  • Smash TV (volume 28 featured article,volume 46 codes)
  • Snake Rattle N Roll (volume 16 featured article)
  • Snake's Revenge (volume July/August 1990 featured article,volume 16 hints)
  • Solstice (volume July/August 1990 featured article)
  • Spiderman:Return of the Sinister Six (volume 41 featured article)
  • Star Trek 25th Anniversary (volume 29 featured article)
  • Star Tropics (volume 28 hint,volume 35 hint)
  • Star Wars (volume 28 featured article,volume 29 hint)
  • Strider volume July/August 1989 featured article)
  • Sword Master (volume 35 code)
  • Super C (volume July/August 1990 codes & hint,volume 44 code)
  • Super Mario Bros. 2 (volume July/August 1989 trick)
  • Super Mario Bros. 3 (volume March/April 1990 featured article)
  • Super Spy Hunter (volume 40 code,volume 44 code,volume 46 codes)
  • Super Turrican (volume 48 featured article)
  • Tecmo NBA Basketball (volume 43 featured article)
  • Teenage Mutant Ninja Turtles (volume July/August 1989 hints,volume September/October 1989 hints)
  • Teenage Mutant Ninja Turtles 3 (volume 33 feature article,volume 40 code)
  • Teenage Mutant Ninja Turtles Tournament Fighters (volume 54 featured article)
  • Terminator 2:Judgement Day (volume 34 featured article)
  • Tetris (volume 16 trick)
  • Tetris 2 (volume 55 feature article)
  • Tiny Toon Adventures (volume 40 tip,volume 41 trick)
  • The Adventures of Rocky and Bullwinkle (volume 45 code)
  • The Adventures of Lolo 3 (volume 36 hints)
  • The Empire Strikes Back (volume 34 featured article,volume 41 code,volume 44 hint)
  • The Flintstones:The Rescue of Dino and Happy (volume 30 featured article)
  • The Flintstones:The Surprise At Dinosaurs Peak (volume 53 featured article)
  • The Hunt for Red October (volume 27 codes)
  • The Incredible Crash Dummies (volume 48 featured article)
  • The Jetsons:Coswell's Caper (volume 44 featured article)
  • The Jungle Book (volume 68 code)
  • The Legend of Zelda (volume July/August 1989 hint,volume 30 hints)
  • The Lone Ranger (volume 27 hints)
  • The Magic of Scheherazade (volume July/August 1990 hint)
  • The Punisher (volume 40 code)
  • The Simpsons: Bart vs The Space Mutants (volume 27 codes & hints,volume 30 hints)
  • The Simpsons: Bart vs The World (volume 33 feature article)
  • The Uninvited (volume 29 hints,volume 36 hints)
  • Thrilla's Surfari (volume 35 featured article,volume 36 code)
  • Thunderbirds (volume 28 code)
  • Tiny Toon Adventures 2 (volume 45 featured article)
  • Tiny Toon Cartoon Workshop (volume 52 featured article)
  • Tom & Jerry (volume 30 featured article,volume 33 codes,volume 44 code)
  • Top Gun: The Second Mission (volume 46 codes)
  • Ultima:Quest of the Avatar (volume 27 hints)
  • Ultima 5:Warriors of Destiny (volume 51 hints)
  • Ultimate Air Combat (volume 30 featured article)
  • Vega Dream (volume March/April 1990 code)
  • Vice Project Doom (volume 27 code,volume 29 stage select code)
  • Wacky Races (volume 36 featured article)
  • Wario's Woods (volume 67 featured article)
  • Wrath of the Black Manta (volume March/April 1990 featured article)
  • Where In Time Is Carmen Sandiego (volume 30 featured article)
  • Who Framed Roger Rabbit (volume September/October 1989 featured article)
  • Widget (volume 46 featured article)
  • Willow (volume March/April 1990 hint,volume 16 trick)
  • Wizards & Warriors 3 (volume 39 hint)
  • WURM:Journey to the Center of the Earth (volume 28 featured article)
  • Xexyz (volume July/August 1990 code)
  • Yoshi (volume 35 featured article)
  • Yoshi's Cookie (volume 47 featured article)
  • Zelda 2: The Adventure of Link (volume July/August 1989 hint,volume September/October 1989 hint)
  • Zen:Inergalactic Ninja (volume 45 featured article)
  • Zoda's Revenge (volume 57 featured article)
  • Zombie Nation (volume 29 code)

Wednesday, December 11, 2013

Cheetah Men Comic



I found this on the internet. The Cheetah Men comic, and it looks pretty bad. I didn't even read I just looked at some of the pictures. Instead of paying $39,000 and not reading the comic, don't read it right now!

The Cheetah Man games are pretty fun, and terrible, but certainly not as bad as people say or no one would play them at all. Cheetah Men 1-2 strike a good balance between horrible and addicting.























Monday, December 9, 2013

Smooth McGroove



Smooth McGroove's videos already have millions of hits so I guess I've been living under a Duck Tales Moon Rock.



Also, Mega Man 2 Wily's Theme is always classic.



Or, perhaps Guile's Theme to go with anything?

Sunday, December 1, 2013

Adventure Island III


I just snagged a copy of Adventure Island III and I'll be spending all day playing that. Although I've played the original many times, and I grew up with Adventure Island II, and beat the Gameboy Version (which is name Adventure Island II), I've never really tackled the 3rd installment. 

It was rented a few times as a kid because Adventure Island II was one of my favorite games, but today I get to correct the mistakes of my gaming past.


Tuesday, November 26, 2013

Donkey Kong Artwork


A gallery-style collection of Donkey Kong artwork and packaging. In one of them Mario looks like Thor and Donkey Kong is an anime super villain. Classic stuff. Anyone have a favorite version of Donkey Kong? The arcade and NES are probably the best, but Colecovision has its charm to be sure.