Friday, June 17, 2011

VirtualNES.com, Web-based NES Emulator



For years, online emulators have been slow and sketchy, at best. VirtualNES.com is the best one I've found--and it's great!

Click the letter of the game you want to play, click your game, and your good to go. Now you can seriously waste time at work--and people complained about password save systems! You could transfer your Willow, Metroid, River City Ransom, or Faxanadu game from your office station to you home setup, etc!

Like 8bitcity, VirtualNES is run with no ads and not-for-profit. Play almost all the NES games online, check out VirtualNES!

Thursday, June 16, 2011

Nintendo switches downloads to Thursday, starts it off with a retro bang


Nintendo recently switched their download day from Monday to Thursday. Why? I have no idea and to be quite honest I don't really care. Lately Nintendo has been updating the VC every OTHER week (as opposed to the previous weekly updates) when they aren't busy releasing ancient tablet something-somethings.

Still, the downloads today are impressive enough for me to post about them.

First up is the Game Boy Donkey Kong for the 3DS, so finally owners of said system have something to play.

Next, Mega Man 5 hit the store today as well. Mega Man 5 is, without hesitation, my least favorite NES Mega Man. That's not an insult to Mega Man 5, that's just life.

Finally, BIT.TRIP FLUX, the final chapter in the epic BIT.TRIP saga; this WiiWare title is clearly the highlight of this week. The BIT.TRIP series is known for atari and 8-Bit aesthetics and making each entry in the series a totally different genre.

Thus far, BIT.TRIP Runner (the platformer), has proven to be an epic, instant classic. I've also played BEAT and VOID, and other entries, FATE and CORE, also exist (all together 6 games). The first entry, BIT.TRIP Beat, launched soon after I moved to New Orleans, and it's nice and symmetrical that the last part of this launched right before I move away.

Flux combines the gameplay from all other games, and hopefully finishes Commander Beat's story well. It's been nice watching all the BIT.TRIP game release, playing the ones that interested me (I just haven't had time for FATE), and watching critics appreciate and recognize good, innovative games.

BIT.TRIP probably did more for the Wii than people realize.

The entire saga is set to be released as a 3DS cart. Individual entries can also be purchased on Steam.

Start with Runner; it deserves a place in the plat-former hall of fame (as well as being the only music-based platformer I've ever played).

Commander Video's story is at an end, and with it: the Wii.

Metal Storm Nintendo Power Scans



8-Bit City recently declared that Metal Storm was the top underrated platformer of all time, and my copy of this issue is in even worse condition than the scan. This is also the issue with Adventure Island II, and probably one of the best Nintendo Power's of all time.

This spread features really cool handrawn backgrounds, and a strange action figure of the M-308 Gunner that they took pictures of and incorporated into the walkthrough.

The drawings are fewer, but much more interesting, and the advice in a few tough spots isn't that bad either! I learned a few Metal Storm techniques from this back in the early '90s.












Wednesday, June 15, 2011

VG Music: Adventure Island II Remix



Looks like alexcze also did one of the Adventure Island II track. This is the best yet, I think. The electric guitars are perfect.

VG Music: Adventure Island II



From Bleeps to Beat: The Music of Video Games does a great job in this video and playing each memorable track from the game.

Feeling nostalgic at work? Play this in the background to achieve some 8-Bit productivity!

Tuesday, June 14, 2011

Samurai Ghost Turbo Grafx-16 Review and Screenshot Gallery



I'm so sick of all the other games on the TG-16 that I've resorted to playing Samurai Ghost. That's not a very good start. Do over.

You play the hallucinogenic ghost of a samurai sent on a mission of death. In the opening sequence, the player runs to the right, and slashes the head off some holy dragon. The blood sacrifice teleports the Samurai from heaven into a dimension on the outskirts of hell. From their the player has to battle demons into the real world and assassinate some other samurai.

You have nifty control over your sword, and your warrior has a "ragdoll" feel. Your sword kind of flails around, and all your limbs are animated separately. At first this might seem off-putting, but honestly it's really fluid and I've grown to appreciate the feel of the game because its unique and offers a lot of swordfighting moves.



Everything was going fine until level 2-2, a Volcanic level in which lava chases the player. Standardard gaming device, except this lava is almost as fast as the player and the slightest misstep will allow the lava to damage the player. As you try to run away from this wall of death, the game spawns skull-spider demons which shoot webs and entangle your feet. This level will test every ounce of platforming strength and endurance in the player. Luckily this game is fun enough to warrant the difficulty, and the difficulty helps to make it worth playing.

The players receives unlimited continues, and 3 lives per credit, but using a continue will warp the player back to the beginning of the 3-part stage.

Once I tackled the lava stage, things went a little smoother, but the difficulty remained intense. Several times I was forced to replay the first 6 stages. Getting a Game Over after that usually means it's time to play something else, but Samurai Ghosts does possess the much-desired addictive quality of some games. Almost inexplicably, I find myself returning for more action when I could be playing "better" games.

One particularly cool effect is that the background color shifts and transitions form night to day or vice-versa. You can even see the moon rising or setting, and attention to detail like that doesn't go unnoticed. Ultimately, the game is just too fucking hard. Your character is huge, clunky, and slow, and the enemies are small, fast, and agile. It's so hard, even abusing savestates is difficult. For example, in "Hurting Zone" (wtf I know) the regular trash mob is a frog that drains all of your health in--not kidding--about 1 second.

Thankfully the stages aren't that long, and sometimes you might manage to hobble through to the end. It's one of the best platformers on the Wii VC, and certainly it's worth 6 bucks. However, if you haven't played some other classics like New Adventure Island or The Dynastic Hero, then maybe Samurai Ghosts isn't for you--yet. One day you'll be bored with Bonk and look to this malnourished Thundercat for some hardcore platforming action.

Check out this gallery of screenshots!









Monday, June 13, 2011

Pixel Art: T-Rex



T-Rex: the king of the dinosaurs.

The Original: