Showing posts with label codes. Show all posts
Showing posts with label codes. Show all posts

Friday, April 6, 2012

NEStalgia Ether Egg Hunt Solution



Here are the locations of several Ether Eggs. The chart comes in two formats: easy to read, and easy to paste into the game. Enjoy!


ARDAN - (House with stairs).
VERITY - (Middle of Trees).
PIATTA - (Center of Town)
BEDOE - (Hidden Room north of West Stairs).
VEZU - (Secret Room, by Mt. Goggles)
COLO - (Secret Room, path to crypt
BALZAK - (Top Middle Cell)
F.MAZE - (Secret Shop)
ENNAR - (Western Secret Path by Lovers)
B.CAVE - (Regnor's Room)
NANUK - (On the Ice, SW Town)

(1) ARDAN: House with stairs. (2) VERITY: Middle of Trees. (3) PIATTA: Center of Town. (4) BEDOE: Hidden Room north of West Stairs. (5) VEZU: Secret Room, by Mt. Goggles. (6) COLOSSEUM: Secret Room, path to crypt. (7) BALZAKIA: Top Middle Cell. (8) FOREST MAZE: Secret Shop. (9) ENNAR: Western Secret Path by Lovers. (10) BANDIT CAVE: Regnor's Room. (11) NANUK: On the Ice, SW Town.

Thursday, November 17, 2011

Gradius NES FAQ, Walkthrough, Review & Codes


Gradius was an arcade hit in Japan. America and Europe got the game under the title "Nemesis." Europe would later get Gradius II as "Vulcan Venture." The NES revieced ports of both. So did the Turbo Grafx-16. Also the MSX.

The NES Gradius will no doubt hold a special place in many gamers' heart because it was the most accessible port for most of us growing up. Gradius was hard as shit, so I could never get very far.

The Konami Code changed that a little. Up, Up, Down, Down, Left, Right, Left, Right, B, A, start. In Life Force & Contra you get 30 lives. In Gradius your ship gets near maxed.



Strategy on the NES involves

1) never getting hit
2) always having the shield up
3) having another shield ready to go if your shield gets low
4) switching from Double to Laser sometimes

In areas with a floor and ceiling it's typically better to use double. In open space, use the lasers. This means double in stages 3, 4, 6, 7. You should use the lasers for stage 5. At the END of stage 6, switch to the lasers if possible. You'll know the end is coming because of the crazy background junk.



Gradius has its fair share of other codes as well. I'm just going to list the all, then get to the review:

You can get into a nice spot with some of the core bosses in which you'll be safe. Try to go just above the 4x laser beams and sit still. All shots should miss you!

Continue Code
--------------
You can continue! At the Game Over screen, press down, up, B, A, B, A, B, A, start. You only get 1.


Skipping Levels
---------------
Warp (1 to 3): after defeating Core Fighter in level 1, when the thousands digit of your score is even, destroy 4 hatches.

Warp (2 to 4): Destroy Xaerous Core at end of level 2 within 2 seconds of its core turning blue.

Warp (3 to 5): Destroy 10 stone heads in level 3.

Game Genie Codes
-------------------
SXOOYYVI Both players have infinite lives
AENELZLA Both players start with 1 life
IENELZLA Both players start with 6 lives
AENELZLE Both players start with 9 lives
KOXOLYSP Keep power capsules
NNOEKPIE Increase force field protection
YGUONUZS + YGKPUUIL Never lose weapons

They simply did an awesome job with this port. It's just as much fun as its arcade counterpart, and the shield mechanic actually makes the game significantly easier. Plenty of codes, cool music, nice art, stage variety, challenge, and flawless hit detection make this one of the best greatest NES games you can buy. It's been released on the Wii VC as well, so get Gradius any way you can. You should probably grab Life Force as well.

I bought Gradius for 5.00 at a garage sale in the '90s. Finally conquered the NES version today. Kabuki Quantum Fighter, The Guardian Legend, The Clash at Demonhead, and now Gradius. What's next?


Saturday, November 12, 2011

Crystalis and Journey to Silius Codes



Crystalis and Journey to Silius are two of the most treasured games on the NES, and to flip through the old magazines and find them together on the same page was fantastic.

Both of these codes are rather useful:

Crystalis Warp
----------------------------------
-Hold A on Controller 2 + Hold A & B on Controller One
-This allows you to warp to different locations around the map, even into areas you cannot currently access!

Journey to Silius Debug Menu
----------------------------------
-At the title screen Press B 33 times then press start
-You can change the number of continues.
-Note: You've got to be quick about it; the title screen only appears for about 20 seconds.
-I used this code a lot when I was practicing Journey to Silius.

Journey to Silius Doom Gun
----------------------------------
-There is no Doom Gun, but a consistent rumor persists. Don't believe their lies.

The Journey to Silius Doom Gun has got to be one of the oldest NES rumors around. This is the original "revive aeris" cheat.

Sunday, October 30, 2011

Kabuki Quantum Fighter NES Cheats & Game Genie Codes



They really packed the codes into Kabuki Quantum Fighter... Nintendo Power featured it in Classified Information, but missed quite a few secrets.

Chip-Life Exchange::
During Boss Fights, you can pause and press UP or DOWN to exchange chips for life or life for chips. 1 Life = 2 Chips. Very, very useful :D

Level Select::
This code is used as a "basecode" for other codes.
At the title screen, press on Controller #2:
A 8 times
B 4 times
right 16 times
Then, start the game: when the "Round 1 Start" message appears, press up or down on Controller #1 to select a stage.

Alter Chips::
After activating the Level Select Code (see above), On Controller #2, press Up and Down to add or remove chips!

Level Win::
After using level select, the A button can be pressed on the second controller in game to automatically clear the stage.

Sound Test::
Complete the game. After the credits, press B and a option for the sound test will appear.


Game Genie Codes::

AAVGKYPA number of lives does not decrease from energy loss
AASSAAPA number of lives does not decrease from time up
AENLSLZA start with one life
IENLSLZA start with six lives
AENLSLZE start with nine lives
PENUXLZA one continue
IENUXLZA six continues
AENUXLZE nine continues
SXEUAESU infinite chip power
NYXIZEYU slow the timer
YZXIZEYU speed up the timer
SXEUAESU + AOEUPEYA special weapons use minimum chip power
SXEUAESU + AOEUPEYA maximum energy
IENUNUZA + IEXLLUZA low energy

Monday, February 14, 2011

DOOM Cheat Codes



Type in the following codes at any time. These are, of course, pretty well known, and I'm just posting them here as a resource because I forgot to save and need to warp to level 1-5.

dbehold# When # is one of the letters below, this gives the powers of an item:
"R": Radiation shielding suit.
"I": Partial invisibility.
"V": Invulnerability.
"A": Computer area map.
"L": Light amplification visor.
"S": Berserk.

idchoppers1 Gives the option to select the chainsaw.

idclip No clipping in Doom II (see idspispopd below for technical details).

idclev##2 Warps to level E#M# or MAP##.

iddqd3 GOD MODE, This cheat reveals information if used while in automap mode, showing additional data the second time it is used:

First use: full automap (reveals unexplored areas, including invisible linedefs not shown by the computer area map powerup).

Second use: full automap with items, monsters, players, obstacles, and decorations.

Third use: the automap is restored to normal.

idfa6 This is the same as idkfa below, but excludes the keys.

idkfa7 Grants full megaarmor protection (200%), all weapons, full ammo, and all the keys.

idmus##8 Plays music from level MAP##

idmypos9 Shows the player's coordinates and compass direction in HEX

idspispopd10 No clipping