Sunday, July 3, 2011

The Making of Super Mario Bros. 3

This article was published in Issue 10 (January 1990). It details some of the technology created for Super Mario Brothers 3.--this technology would radically change the standard for graphics in video games, it almost looked 16-bit, and was the most fun game to play for years.

Eventually, I have come to enjoy other game more than this one, but many gamers consider it the best of the best--so why not learn about its history and little about Miyamoto, who apparently used to let his friends call him "doctor."

Other fun facts like that inside these Nintendo Power scans.


Ty said...

Very interesting.

LicĂ­nio Souza said...

great! tnx u so much!