
For the past two weeks I've been playing Mega Man 9 almost none-stop. I take breaks to play Mega Man, the 8-Bit version of Mega Man 7 (
here's the link if your interested, well this is the blog post I originally found it on anyway), Mega Man 2, 3, 4, etc. Twilight Princess is going to have to wait, because I really enjoy playing games when they first come out, especially epic event like Mega Man 9.
Before I go any further, I have to announce: Cave Story coming to the Wii (!!!!!!!!!!!!!!!!!!!!). It's official.
Here's the official site. At the time of this article, the site only shows Quote running and says the site will launch Monday Oct 6. Well, it's 12:20 a.m. here, I guess they mean when they get out of bed. Moving on...
It's epic because it's an 8-Bit masterpiece, without a doubt the best Mega Man game ever made. It's the best priced at ten dollars, and delivers everything you wanted in a Mega Man game. Excellent level design, excellent graphics, kickass graphics... and it does this by going back to the basics.
It feels historic. Capcom really outdid themselves. I have no complaints. In fact, I want to thank Capcom, IntiCreates, and Inafune for making such a great game. I want to look at criticisms of Mega Man 9, and prove them wrong. Look around the internet and you'll find 3 forms of Mega Man 9 criticism. The first, will criticize the graphics. These idiots can continue to screaeaaeem about HD and component cables, but completely miss the point. It's like criticizing a Jazz musician for not playing Pop-Rock. Second, some folks think the game is difficult. IGN, 11 year olds, and seniors have certainly been having a tough time getting through the swings in Jewel Man's stage. Little children are also easily distracted by the elephant's in Conrete Man's stage, in fact the flashing colors and pretty lights are almost too much for young children, causing them to slam their faces on their keyboard all over the internet. Those not looking for a challenge need not apply, but abandon not hope, the force is with you, thou has slain the Hornet Man, and thou has learned a new spell.
Ultimately, Capcom gave the world something I thought we'd never have: a new 8-Bit game. Mega Man 9 (and Cave Story) prove that 8-Bit (and this site by extension) is still relevant. And its evolving, as our understanding of video games matures, programmers and designers are free to go back to 8-Bit, 4-Bit, 16-Bit, to pick the form that works best for the subject matter. Mega Man 8 doesn't have a single polygon in the entire game, and manages to be more fun than 99.9% of all games released this year (and certainly has a chance at being the best downloadable game this year, something that only Cave Story could change.)

Finally, there are the DLC criticisms. For those that don't know: Mega Man 9 costs $10 for the basic package; Tomorrow Proto Man will be released for $2 and the endless level will be released for $3, a brilliant marketing scheme by Capcom; In 2 weeks they will release two additional difficulty modes for $1 a piece and a new Time Trial stage for $1. These are valid criticisms. One should pay one price for a video game, but perhaps that isn't the best model for anyone. If the game was more expensive, Capcom would have less consumers, and would release the game for $20 bucks (or more!) to offset that balance. They wouldn't be able to make an 8-Bit game if it weren't cheap. Corporate Executives are, on average, very fat and stupid, and require large graphics with convincing pie pieces to approve creative and intelligent ideas. What I'm trying to say is: it's 18 bucks for the entire package, and that's a bargain.
Up until now Capcom has been very tight-lipped on the downloadable content, releasing information on Proto Man, but not much else. Always a fan favorite, I predict that he is a distraction from the real excitement: the endless level.
I'm actually listening to the music right now... And I wonder, what could this level be like? If it's a randomly-generated Mega Man platformer, with as much polish as the normal levels, it may very well be the best 2-D video game.

It remains to be seen. I've beaten Mega Man 9 5 times, and am working on various challenges. I can't wait for the new DLC, it's like Mega Man 9 launching all over again, and there is still ANOTHER release date to anticipate. I'll be reviewing each set of downloadable content as its released.
Fight, Mega Man! For everlasting peace!